Dragons Den was made as a the setting for my final cinematic piece. The rocks and grass were made in Autodesk Maya and textured in Photoshop
The Pit is a Death-match style arena map made in the Unreal Development Kit (UDK). The starting tunnels were made in Autodesk Maya and ported in along with textures that i made in Adobe Photoshop
'Lab' was a collaboration project between myself and Anairen Payne for a level design class. the initial layout build (doors, walls, floor, and lights) were done by myself, while the props (stretcher, medical equipment, and chairs) were done by Anairen.